Update notes for 1.12
These notes do not necessarily reflect the final version that will be deployed on Live
NEW!
(Testserver) A new dungeon is now available for testing: The Manufactory! To access this dungeon, players will need to speak with FATE and choose option 6, followed by option 6 again. Players will also need to have completed the Back to the Beginning story mission. Once these requirements are met, interact with the door that has been placed in Agartha to be sent to the dungeon. Once inside, players can choose to fight the first boss in the room ahead of them, or use any of the buttons found to the left to be sent directly to any other boss. There is also a return teleporter before each boss that can send players back to the beginning. (Note: The return teleporter for boss 3 is at the anima well before the encounter. Use /reset or run to it to return to the lobby from boss 3.)
(Testserver) A new raid is now available for testing: Agartha Defiled (10-man)! To access this raid, players will need to speak with FATE and choose option 6, followed by option 6 again. Once this is done, the mission and raid entrance can be found in Agartha. (Hint: The entrance portal is located where the first Whispering Tide portal was )
* (Testserver) Please note that the Issue 12 Currency Revamp is still a work in progress for this build. Many of the loot tables have been adjusted to accommodate the removal of old currencies, and the Token UI has also been updated. However, we have not performed any conversions of old tokens at this time.
GENERAL
Shortened the distance at which test dummies in the training rooms lose aggro to the player from 21m to 15m.
It is no longer possible to purchase the Signal Hunter title if you already have it.
The emote dance_hitman_lean will now work with the Shoes of Synchronicity.
A cap has been placed on the amount of Black Bullion a player can carry.
* Marks of the Pantheon have been added. Players can earn a limited amount of this new currency per week, and can only carry up to a certain amount at any time.
GUI
The Looking For Group UI has been overhauled into the Social UI.
Signing up through the Social UI now allows you to select an activity, location, and difficulty level in addition to Roles.
Signing up through the Social UI now allows you to add a comment up to 120 characters that will be displayed to other players.
The Social UI now displays name, roles, activity, location, and comment for players currently signed up.
A filters button has been added to the Social UI to filter the results shown.
Players can filter results by activity and difficulty.
Players can update their entry in the Social UI without removing themselves from the listing by using the update button on an existing listing.
Meet Up has been added to the right click and player menu in the Social UI.
View Entry has been added to the right click and player menu in the Social UI.
View Entry in the Social UI can be used to show you additional information about an entry, including difficulty and full length comment.
The Social UI will no longer display entries for players who are on your ignore list.
The Social UI will now run a background search every 15 minutes and display how many players are signed up matching your filters in system chat.
Added a "Show Social Reminders" option under Notifications to enable or disable the 15 minute background search.
Added a new interface option under Advanced -> Privacy that blocks incoming group join requests.
Show Sign Up Notifications option has been split into Show Social Notifications and Show PvP Notifications.
Joining a team no longer prevents you from signing up for the Social UI, nor does it remove your listing if you are already signed up.
Players signed up for the Dungeon activity will be automatically removed when their team size reaches 5.
Players signed up for the Raid activity will be automatically removed when their raid size reaches 10.
Fixed an issue where swapped hotbar abilities would not visually enable or disable properly.
Fixed an issue where some abilities would not be disabled in the GUI when they were locked.
World Domination UI no longer displays tick based rewards for Fusang Projects.
Updated the rewards display in the World Domination UI to show new rewards.
Updated the rewards display in the PvP Scoreboard to show new rewards.
Updated the Tokens UI to display caps, weekly gain, and weekly caps.
ITEMS
All Venice items have been updated and converted to Custom items. They will now function just as their Custom counterparts for the purposes of upgrading.
Nightwatch Glyph toolkits have been added to the Nightwatch vendors.
Criterion Upgrade and Astral Fuse have been added to the Nightwatch vendors.
The Deep Mystery Box has been updated to include the new Mark of the Pantheon.
ACHIEVEMENTS
Reaping the Whirlwind achievements have received a new icon.
Rear Windows can once again be obtained.
* Annalist now requires all The Black Signal lore from its specified categories.
COMBAT
General
* Most enemies now finish executing a current ability before they turn against a target they hate more.
Elementalism
* Updated the short description of Critical Control to correctly state that it increases critical rating.
Assault Rifles
* Fixed an issue where Shot of Anima would not be treated as a resource consumer in some cases.
Pistols
* Fixed an issue where Killer Flow could generate secondary weapon resources when not hitting a target.
Fists
* Gore should now deal damage properly when having the duration refreshed rapidly by multiple attackers.
DUNGEONS AND RAIDS
General
The final bosses of Elite difficulty dungeons will now drop Black Bullion.
The final bosses of Nightmare difficulty dungeons will now drop Marks of the Pantheon.
* Elite Raid bosses will now drop Marks of the Pantheon.
SCENARIOS
General
* The final bosses of Nightmare difficulty scenarios will now drop Marks of the Pantheon.
PVP
General
Significantly increased the overall power of the Equal Footing effect.
Distinctions of the Council have been removed, and will no longer be given out when increasing Battle Rank.
* Battle Rank requirements have been added to the PvP Uniforms. These uniforms are available at the Contrivance Quartermaster.