• Retired 2 posts
    Aug. 27, 2017, 2:31 p.m.

    Hi,

    I go by Vanor when it comes to gaming. I'm 41 and was a member of TSW since it's beginning.

    I'm coming back to the game after a 3 years break (too busy with work, finishing my Masters and kids).

    Now that my Masters is done I'm back in the game.

    I consider myself a team player and focus more on the success of the team then my own.

    I'm level 50 and although currently more DPS gear centric in SWL I'm willing to step in to any role and I am slowly building up all gear. I was a healer in TSW.

    If we are short on a specific role, let me know and I will focus my Third Age token to purchase epic gear in that role.

    My current primary weapon is a Mythic Anima infuse Rifle, secondary Pneumatic Superior Hammer.

    So for group activity for now I would focus on DPS (rifle/pistol or chaos), or leech healing (rifle/pistol), which doesn't need heal rating as much as the other healing class.

    I have all the active skills in the following weapons (with weapon lvl):
    Rifle (25)
    Hammer (6)
    Shotgun (2)
    Pistol (50)
    Chaos (50)

    I have partial active skill list in (in order I plan to max out):
    Fist (1)
    Elementalism (1)
    Blood (1)
    Blade (1)

    DPS Role:
    547.2 CP
    11% Glance Reduction

    Healer:
    451.5 Heal (Full heal), 377 (leech heal)

    Tank:
    Not really worth mentioning at this stage for advance content (will update in my character once I've made so progress)

  • Retired 1103 posts
    Aug. 27, 2017, 2:32 p.m.

    Hey vanor, welcome to the ODO live crew! 🙂

  • Aug. 27, 2017, 3:12 p.m.

    Hi Vanor and welcome to ODO 😀

    Just to pick up on this for a moment. For elite 1s, with a well geared tank, you don't need much heal rating. For elite 2s onwards this isn't quite right any more.

    AR healing has been changed so that it is no longer leech healing as we knew it in TSW. SWL AR heals are just as dependant on heal rating as the other heal weapons now. Damage talismans are not a good thing for AR healers unless they have a LOT of heal rating already, or the tank is overgeared. For e1s, the tanks are pretty much all overgeared, but as you get into e2s and further, you'll need a full set of heal talismans - you may be able to swap one or two pieces out depending on the tank and the boss, but for the last fight you'll almost always want a full set of heal gear to get through it.

    If you'd like to know more or just have a chat about builds, hit me up in game 🙂

  • Retired 2 posts
    Aug. 27, 2017, 4:42 p.m.

    Thanks for the info, good to know. I guess for all weapon then I need one hit base heal talisman for rifle, and one crit base healing talismans for blood/fist.

    I'll start upgrading accordingly.

  • Aug. 28, 2017, 2 p.m.

    What a detailed introduction! 😲 Hearty welcome to ODO, & it's great to have one more experienced player. 😈