Having recently gone through the new player experience, I've been trying to think about what is missing for new players.
My thought is that whilst I don't want to hold peoples hands, if a new player buys the game, then they should at least have some kind of information so that they don't just derp the whole way through unintentionally.
The crucible experience has been massively improved, and you now leave with 2 weapons, which is great. Talismans are not really explained at any point, including crafting them. You get to craft a glyph and a weapon, but talismans are not part of that.
Many players have no idea that we run at 1970 hp in NM gear, as in most games hp bloat is just standard - but at no point is there any kind of mechanic or anything that tells them that hp isn't necessarily needed.
There's issues with people thinking that the premade decks are great too :\
I think we should be trying to keep stuff positive, as telling people they are wrong and suck isn't helpful.
What do other people think we should be telling new players - and how?